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Dive report

My Oxide Server

Offline 175.194.202.204:28015 checked 14h ago

Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#8,915ranktop 40%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75122:0023:0004:0006:0008:0009:00

Hourly average and peak, UTC.

Server performance

010020030040022:0023:0004:0006:0008:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Oxide Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Oxide Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Oxide Server?

The server browser shows these tags for My Oxide Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is My Oxide Server lag-free?

The last 48 hours saw an average of 231 server fps, never dropping below 227. At its peak it carried 67,117 entities, including buildings and deployables. The top memory figure was 1,516 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of My Oxide Server?

No region comes from My Oxide Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 175.194.202.204:28015.

Is My Oxide Server up, and how often does it stay online?

Right now My Oxide Server is offline, having last been seen 14 hours ago. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. Rust Going Deep has had it on record since 9 October 2026.

What Rust version is My Oxide Server on?

The version on My Oxide Server is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does My Oxide Server follow for wipes?

My Oxide Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 14 hours.

Settings and map

Which rules and settings is My Oxide Server running?

The name of My Oxide Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on My Oxide Server?

The map on My Oxide Server is procedural and size 3,500, generated by the game with seed 1293617689. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is My Oxide Server busy?

My Oxide Server was last seen 14 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

What position does My Oxide Server hold in the server rankings?

For player hours in the last seven days, My Oxide Server ranks #8,915, within the top 40% of ranked servers.

How to join

How do you get into My Oxide Server?

To join, open Rust, hit F1, and enter client.connect 175.194.202.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.