Rustafied Map Test
Offline 175.210.82.156:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 228/ 225
- 535/ 525
- 576/ 650
- 165/ 200
- 279/ 250
- 136/ 200
Quick answers
Tags and filters
Where does Rustafied Map Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rustafied Map Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rustafied Map Test?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Rustafied Map Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Rustafied Map Test in?
There is no published region for Rustafied Map Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 175.210.82.156:28015.
Is Rustafied Map Test up, and how often does it stay online?
Rustafied Map Test is down at the moment; it was last up 24 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is Rustafied Map Test on?
On Windows, Rustafied Map Test runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Rustafied Map Test wipe?
Too few wipes are on record for Rustafied Map Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 24 days 18 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Rustafied Map Test?
Its name does not state a gather rate for Rustafied Map Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Rustafied Map Test?
The map on Rustafied Map Test is procedural, made by the game.
Population
How many players are on Rustafied Map Test?
Rustafied Map Test was last seen 24 days 17 hours ago and is offline as you read this.
What position does Rustafied Map Test hold in the server rankings?
For player hours in the last seven days, Rustafied Map Test ranks #15,478, within the top 70% of ranked servers.
Join info
What's the process to join Rustafied Map Test?
Open Rust and press F1, then type client.connect 175.210.82.156:28015. Alternatively, click Launch Rust on this page to join via Steam.