Skip to the content
Dive report

Zombie Island [PVE / PVP]

Offline 176.103.71.91:28015 checked 34d ago

weekly wipes vanillamoddedoxide
Drop in
1/ 2 players now 50% full
07-day averagepeak –
#13,043rankno region published
34d agolast wipeweekly schedule
21hnext wipeSun 18 Oct, 18:01 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Next wipe Sunday 18 October, 18:01 UTC, in 21h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Zombie Island [PVE / PVP] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Zombie Island [PVE / PVP] are: Modded Rust servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on Zombie Island [PVE / PVP]?

The server browser shows these tags for Zombie Island [PVE / PVP]: gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163977 (Build): The build number is 163977; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^r (Roleplay): It's a roleplay server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Zombie Island [PVE / PVP] in?

No region comes from Zombie Island [PVE / PVP]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.103.71.91:28015.

How reliable is Zombie Island [PVE / PVP]?

Zombie Island [PVE / PVP] is down at the moment; it was last up 34 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Zombie Island [PVE / PVP]?

The version on Zombie Island [PVE / PVP] is Rust network protocol 2633 and build 163977, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Zombie Island [PVE / PVP] follow for wipes?

The next wipe for Zombie Island [PVE / PVP] is an estimate based on weekly: 7 days after its last wipe. Sunday 18 October at 18:01 UTC is when the next wipe is due. 34 days 2 hours is how long ago this world came into being. The tags show wipes set to happen every week.

Rules and settings

Which rules and settings is Zombie Island [PVE / PVP] running?

The name of Zombie Island [PVE / PVP] contains no gather rate. Up to 8 players per group, which is the default. roleplay is the game mode, roleplay rules, towns and jobs. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

What's the map on Zombie Island [PVE / PVP]?

A procedural map, generated by the game, is in play on Zombie Island [PVE / PVP].

Player stats

Is Zombie Island [PVE / PVP] busy?

The last sighting of Zombie Island [PVE / PVP] was 34 days 2 hours ago; it is offline right now.

What position does Zombie Island [PVE / PVP] hold in the server rankings?

Over the last seven days, Zombie Island [PVE / PVP] is #13,043 by player hours, among the top – of all ranked servers.

Join info

How do you get into Zombie Island [PVE / PVP]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.103.71.91:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,^w,^v,^r,gmvanilla,cs163977,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163977
Build The build number is 163977.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Gameplay

^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.