ServerName
Offline 176.107.212.91:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.107.212.91:28015.
Is ServerName up, and how often does it stay online?
Right now ServerName is offline, having last been seen 4 days 1 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 is what ServerName runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 1 hours is how long ago this world came into being.
Map and rules
What settings are in place on ServerName?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Player count
Is ServerName busy?
Right now ServerName is offline, with its last appearance 4 days 1 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,453, within the top 70% of ranked servers.
Getting in
How do you get into ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.107.212.91:28015.