local-test
Offline 176.108.25.154:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:57 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and filters
Where does local-test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry local-test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on local-test?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list local-test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is local-test in?
local-test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.108.25.154:28015.
What's the uptime like for local-test?
The server local-test is not reachable at the moment; the last sighting was 7 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 10 October 2026.
What is the Rust version for local-test?
Rust network protocol 2634 and build 167398 is what local-test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does local-test follow for wipes?
local-test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 14 hours.
What can you expect on wipe day at local-test?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to local-test?
The name of local-test contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on local-test?
A procedural map, generated by the game, is in play on local-test.
Player stats
How many players are on local-test?
Right now local-test is offline, with its last appearance 7 days 13 hours ago.
What position does local-test hold in the server rankings?
For player hours in the last seven days, local-test ranks #13,621, within the top 62% of ranked servers.
Getting in
How do you get into local-test?
Open Rust and press F1, then type client.connect 176.108.25.154:28015. Alternatively, click Launch Rust on this page to join via Steam.