govno123 staging
Offline 176.116.167.112:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 343/ 350
- 688/ 725
- 218/ 250
- 110/ 200
- 242/ 275
Quick answers
Tags and filters
Where does govno123 staging appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry govno123 staging are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on govno123 staging?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166214 (Build): It's on build 166214; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list govno123 staging puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find govno123 staging?
There is no published region for govno123 staging. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.116.167.112:28015.
Is govno123 staging up, and how often does it stay online?
The server govno123 staging is not reachable at the moment; the last sighting was 18 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for govno123 staging?
On Windows, govno123 staging runs Rust network protocol 2634 and build 166214. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does govno123 staging wipe?
govno123 staging's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 18 days 13 hours.
Rules and settings
What settings and rules have been applied to govno123 staging?
The name of govno123 staging contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Population
Is govno123 staging busy?
Right now govno123 staging is offline, with its last appearance 18 days 12 hours ago.
What position does govno123 staging hold in the server rankings?
Over the last seven days, govno123 staging is #15,498 by player hours, among the top 65% of all ranked servers.
Getting in
How do you get into govno123 staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.116.167.112:28015.