server1
Offline 176.118.247.236:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does server1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include server1: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on server1?
The server browser shows these tags for server1: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find server1?
server1 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 176.118.247.236:28015.
What's the uptime like for server1?
Right now server1 is offline, having last been seen 3 days 15 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for server1?
On Windows, server1 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does server1 wipe?
Too few wipes are on record for server1 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 18 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to server1?
No gather rate appears in the name of server1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on server1?
server1 uses a game-generated procedural map.
Player stats
Is server1 busy?
Right now server1 is offline, with its last appearance 3 days 15 hours ago. For the past week, players averaged 1 with a high of 1.
What's server1's rank among Rust servers?
For player hours in the last seven days, server1 ranks #11,129, within the top 50% of ranked servers.
Join info
What's the process to join server1?
To join, open Rust, hit F1, and enter client.connect 176.118.247.236:28015. Or click Launch Rust on this page to open the game through Steam and connect.