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Dive report

Crowd Control Server

Offline 176.119.111.113:28015 checked 34d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,590rankno region published
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Crowd Control Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Crowd Control Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Crowd Control Server?

The server browser shows these tags for Crowd Control Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Crowd Control Server in?

No region comes from Crowd Control Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 176.119.111.113:28015.

How reliable is Crowd Control Server?

Right now Crowd Control Server is offline, having last been seen 34 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Crowd Control Server?

Rust network protocol 2633 and build 163794 is what Crowd Control Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Crowd Control Server follow for wipes?

Crowd Control Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 18 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Crowd Control Server running?

No gather rate appears in the name of Crowd Control Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Player count

Is Crowd Control Server busy?

Crowd Control Server was last seen 34 days 18 hours ago and is offline as you read this.

What's Crowd Control Server's rank among Rust servers?

Over the last seven days, Crowd Control Server is #14,590 by player hours, among the top – of all ranked servers.

How to join

What's the process to join Crowd Control Server?

Open Rust and press F1, then type client.connect 176.119.111.113:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.