Crowd Control Server
Offline 176.119.111.113:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and filters
Where does Crowd Control Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Crowd Control Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Crowd Control Server?
The server browser shows these tags for Crowd Control Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Crowd Control Server in?
No region comes from Crowd Control Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 176.119.111.113:28015.
How reliable is Crowd Control Server?
Right now Crowd Control Server is offline, having last been seen 34 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Crowd Control Server?
Rust network protocol 2633 and build 163794 is what Crowd Control Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Crowd Control Server follow for wipes?
Crowd Control Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 18 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Crowd Control Server running?
No gather rate appears in the name of Crowd Control Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Player count
Is Crowd Control Server busy?
Crowd Control Server was last seen 34 days 18 hours ago and is offline as you read this.
What's Crowd Control Server's rank among Rust servers?
Over the last seven days, Crowd Control Server is #14,590 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Crowd Control Server?
Open Rust and press F1, then type client.connect 176.119.111.113:28015. Alternatively, click Launch Rust on this page to join via Steam.