AQULATEST
Online 176.226.254.174:28015 checked 21m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:36 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does AQULATEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AQULATEST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on AQULATEST?
The server browser shows these tags for AQULATEST: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is AQULATEST in?
AQULATEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.226.254.174:28015.
What's the uptime like for AQULATEST?
Right now AQULATEST is online. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for AQULATEST?
The version on AQULATEST is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does AQULATEST follow for wipes?
The wipes recorded for AQULATEST are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 17 hours is how long ago this world came into being.
Map and rules
Which rules and settings is AQULATEST running?
The name of AQULATEST contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on AQULATEST?
A procedural map, generated by the game, is in play on AQULATEST.
Player stats
Is AQULATEST busy?
AQULATEST is holding 1 players on its 4 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 0 players.
What's AQULATEST's rank among Rust servers?
For player hours in the last seven days, AQULATEST ranks #14,070, within the top 64% of ranked servers.
Getting in
How do you get into AQULATEST?
To join, open Rust, hit F1, and enter client.connect 176.226.254.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.