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Dive report

Test Server

Offline 176.241.20.93:28088 checked 21d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,758ranktop 71%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Test Server?

Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Test Server?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.241.20.93:28088.

How reliable is Test Server?

Test Server is down at the moment; it was last up 21 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 22 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server?

The version on Test Server is Rust network protocol 2633 and build 163207, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Test Server follow for wipes?

The wipes recorded for Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 42 days 7 hours ago.

Map and rules

Which rules and settings is Test Server running?

No gather rate appears in the name of Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Player count

How many players are on Test Server?

The last sighting of Test Server was 21 days 7 hours ago; it is offline right now.

What's Test Server's rank among Rust servers?

Over the last seven days, Test Server is #16,758 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into Test Server?

To join, open Rust, hit F1, and enter client.connect 176.241.20.93:28088. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build This server runs build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.