Test Server
Offline 176.241.20.93:28088 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 300
- 448/ 475
- 221/ 250
- 196/ 225
- 216/ 250
- 242/ 275
Quick answers
Tags and listings
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test Server?
Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Test Server?
There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.241.20.93:28088.
How reliable is Test Server?
Test Server is down at the moment; it was last up 21 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 22 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server?
The version on Test Server is Rust network protocol 2633 and build 163207, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Test Server follow for wipes?
The wipes recorded for Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 42 days 7 hours ago.
Map and rules
Which rules and settings is Test Server running?
No gather rate appears in the name of Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on Test Server?
The last sighting of Test Server was 21 days 7 hours ago; it is offline right now.
What's Test Server's rank among Rust servers?
Over the last seven days, Test Server is #16,758 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into Test Server?
To join, open Rust, hit F1, and enter client.connect 176.241.20.93:28088. Or click Launch Rust on this page to open the game through Steam and connect.