Local2024
Offline 176.248.109.244:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and listings
Where does Local2024 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local2024: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local2024?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Local2024 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Local2024 in?
Local2024 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 176.248.109.244:28015.
Is Local2024 up, and how often does it stay online?
The server Local2024 is not reachable at the moment; the last sighting was 3 days 15 hours ago. It was up 7% of the time over the last full 7 days, 12 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local2024 on?
Rust network protocol 2634 and build 167781 is what Local2024 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Local2024 follow for wipes?
The wipes recorded for Local2024 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 12 days 16 hours.
Map and rules
What settings are in place on Local2024?
No gather rate appears in the name of Local2024. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Local2024?
A procedural map, generated by the game, is in play on Local2024.
Player stats
What's the population like on Local2024?
The last sighting of Local2024 was 3 days 15 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's Local2024's rank among Rust servers?
For player hours in the last seven days, Local2024 ranks #8,985, within the top 41% of ranked servers.
Getting in
How do you get into Local2024?
To join, open Rust, hit F1, and enter client.connect 176.248.109.244:28015. Or click Launch Rust on this page to open the game through Steam and connect.