LOCALTEST
Offline 176.42.29.244:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and listings
Where does LOCALTEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LOCALTEST are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on LOCALTEST?
LOCALTEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find LOCALTEST?
No region comes from LOCALTEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 176.42.29.244:28015.
What's the uptime like for LOCALTEST?
Right now LOCALTEST is offline, having last been seen 29 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is LOCALTEST on?
On Windows, LOCALTEST runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
When does LOCALTEST wipe?
Too few wipes are on record for LOCALTEST to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 29 days 21 hours ago.
Rules and settings
What settings are in place on LOCALTEST?
No gather rate appears in the name of LOCALTEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on LOCALTEST?
A procedural map, generated by the game, is in play on LOCALTEST.
Population
How many players are on LOCALTEST?
The last sighting of LOCALTEST was 29 days 2 hours ago; it is offline right now.
What's LOCALTEST's rank among Rust servers?
For player hours in the last seven days, LOCALTEST ranks #13,280, within the top – of ranked servers.
Getting in
How do you get into LOCALTEST?
To join, open Rust, hit F1, and enter client.connect 176.42.29.244:28015. Or click Launch Rust on this page to open the game through Steam and connect.