MIKE
Offline 176.50.140.24:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 223/ 225
- 528/ 525
- 580/ 650
- 171/ 200
- 263/ 250
- 137/ 200
Quick answers
Tags and search
Where does MIKE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MIKE: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MIKE?
The server browser shows these tags for MIKE: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is MIKE in?
MIKE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.50.140.24:28015.
What's the uptime like for MIKE?
The server MIKE is not reachable at the moment; the last sighting was 34 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is MIKE on?
On Windows, MIKE runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does MIKE follow for wipes?
Too few wipes are on record for MIKE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 37 days 19 hours.
Rules and settings
Which rules and settings is MIKE running?
The name of MIKE contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on MIKE?
MIKE uses a game-generated procedural map.
Player count
What's the population like on MIKE?
Right now MIKE is offline, with its last appearance 34 days 6 hours ago.
What's MIKE's rank among Rust servers?
For player hours in the last seven days, MIKE ranks #15,126, within the top – of ranked servers.
Getting in
How do you get into MIKE?
To join, open Rust, hit F1, and enter client.connect 176.50.140.24:28015. Or click Launch Rust on this page to open the game through Steam and connect.