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Dive report

learning to play pve

Offline 176.57.135.31:28300 checked 21d ago

moddedoxidepremium
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,915ranktop 72%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does learning to play pve appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry learning to play pve are: Rust servers for beginners and Modded Rust servers. Its entry appears under the filters Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on learning to play pve?

The server browser shows these tags for learning to play pve: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find learning to play pve?

There is no published region for learning to play pve. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.57.135.31:28300.

What's the uptime like for learning to play pve?

learning to play pve is down at the moment; it was last up 21 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for learning to play pve?

Rust network protocol 2633 and build 165217 is what learning to play pve runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does learning to play pve wipe?

The wipes recorded for learning to play pve are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 42 days 7 hours is how long ago this world came into being.

Settings and map

What settings are in place on learning to play pve?

The name of learning to play pve contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Which map is active on learning to play pve?

A game-generated procedural map of size 5,000 with seed 17487180 is in play on learning to play pve. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is learning to play pve busy?

Right now learning to play pve is offline, with its last appearance 21 days 5 hours ago.

What's learning to play pve's rank among Rust servers?

For player hours in the last seven days, learning to play pve ranks #16,915, within the top 72% of ranked servers.

Getting in

How do you get into learning to play pve?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.135.31:28300. Rust premium status is required to join.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,^q,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.