killmoregaming/lets get rusty
Online 176.57.135.63:28400 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does killmoregaming/lets get rusty appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry killmoregaming/lets get rusty are: Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on killmoregaming/lets get rusty?
killmoregaming/lets get rusty's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): Other players aren't a threat; the world is. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is killmoregaming/lets get rusty lag-free?
Average server fps for the last 48 hours was 57, and the lowest was 44. Buildings, deployables and all other world objects added up to as many as 17,712 entities. Memory use peaked at 1,191 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find killmoregaming/lets get rusty?
No region comes from killmoregaming/lets get rusty. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.57.135.63:28400.
What's the uptime like for killmoregaming/lets get rusty?
killmoregaming/lets get rusty is up and reachable at the moment. The uptime it gives puts the last restart at roughly 47 hours ago. It was up 100% of the time over the last full 5 days, 120 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is killmoregaming/lets get rusty on?
Rust network protocol 2634 and build 167781 is what killmoregaming/lets get rusty runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does killmoregaming/lets get rusty wipe?
The wipes recorded for killmoregaming/lets get rusty are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 8 hours ago.
Settings and map
What settings and rules have been applied to killmoregaming/lets get rusty?
The name of killmoregaming/lets get rusty contains no gather rate. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. It sits under Community in the server browser: a community server. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server does not run Valve's anti-cheat, VAC.
What's the map on killmoregaming/lets get rusty?
killmoregaming/lets get rusty uses a procedural map of size 2,000 with seed 892222933, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on killmoregaming/lets get rusty?
Out of 50 slots, 0 are filled on killmoregaming/lets get rusty right now. The seven-day average is 0 players, with a peak of 2.
What's killmoregaming/lets get rusty's rank among Rust servers?
For player hours in the last seven days, killmoregaming/lets get rusty ranks #11,532, within the top 52% of ranked servers.
Join info
How do you get into killmoregaming/lets get rusty?
To join, open Rust, hit F1, and enter client.connect 176.57.135.63:28400. Or click Launch Rust on this page to open the game through Steam and connect.