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Dive report

Jerome&Karl

Online 176.57.171.141:28415 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:06 UTC10d ago 2 – running 0
Thu 1 Oct, 18:07 UTC FW16d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Jerome&Karl appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Jerome&Karl: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Jerome&Karl?

The server browser shows these tags for Jerome&Karl: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Jerome&Karl?

The last 48 hours saw an average of 25 server fps, never dropping below 7. Buildings, deployables and all other world objects added up to as many as 16,738 entities. Memory use peaked at 1,318 MB. Players experience lag when fps drops and entities climb.

What location is Jerome&Karl in?

No region comes from Jerome&Karl. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.57.171.141:28415.

How reliable is Jerome&Karl?

Jerome&Karl is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 days 22 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Jerome&Karl on?

The version on Jerome&Karl is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Jerome&Karl wipe?

Jerome&Karl's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 10 days 16 hours.

What happens on wipe day at Jerome&Karl?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is Jerome&Karl running?

No gather rate appears in the name of Jerome&Karl. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Jerome&Karl?

The map on Jerome&Karl is procedural and size 2,000, generated by the game with seed 2147483647. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Jerome&Karl?

Jerome&Karl is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.

What's Jerome&Karl's rank among Rust servers?

For player hours in the last seven days, Jerome&Karl ranks #15,843, within the top 72% of ranked servers.

Join info

How do you get into Jerome&Karl?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.171.141:28415.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.