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Dive report

Potatotopia

Offline 176.57.174.150:29515 checked 2d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:19 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Potatotopia appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Potatotopia: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Potatotopia?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Potatotopia puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Potatotopia in?

No region comes from Potatotopia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 176.57.174.150:29515.

What's the uptime like for Potatotopia?

Right now Potatotopia is offline, having last been seen 2 days 18 hours ago. It was up 67% of the time over the last full 7 days, 112 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Potatotopia on?

The version on Potatotopia is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Potatotopia wipe?

Too few wipes are on record for Potatotopia to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 6 hours is how long ago this world came into being.

What happens on wipe day at Potatotopia?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Potatotopia?

No gather rate appears in the name of Potatotopia. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.

Which map is active on Potatotopia?

Potatotopia uses a procedural map of size 3,000 with seed 2147483647, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Potatotopia?

Potatotopia was last seen 2 days 18 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

Where does Potatotopia sit in the rankings?

For player hours in the last seven days, Potatotopia ranks #15,826, within the top 72% of ranked servers.

Getting in

How do you get into Potatotopia?

Open Rust and press F1, then type client.connect 176.57.174.150:29515. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.