12 Monkeys
Online 176.57.174.158:28615 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:40 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 21:02 UTC8d ago | 0 | – | 7.5 days | 0 |
| Tue 6 Oct, 15:34 UTC11d ago | 1 | held half | 3.2 days | 0 |
| Mon 5 Oct, 08:43 UTC13d ago | 1 | – | 1.3 days | 0 |
| Sun 4 Oct, 16:31 UTC13d ago | 1 | – | 0.7 days | 3 |
| Sat 3 Oct, 17:57 UTC14d ago | 3 | – | 0.9 days | 0 |
| Mon 21 Sep, 19:13 UTC26d ago | 0 | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 229/ 400
- 174/ 225
- 132/ 100
- 274/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does 12 Monkeys appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 12 Monkeys: Modded Rust servers. Its entry appears under the filters Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on 12 Monkeys?
The server browser shows these tags for 12 Monkeys: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is 12 Monkeys lag-free?
Average server fps for the last 48 hours was 38, and the lowest was 11. At its peak it carried 16,644 entities, including buildings and deployables. Memory use peaked at 1,029 MB. Players experience lag when fps drops and entities climb.
Where can you find 12 Monkeys?
No region comes from 12 Monkeys. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.57.174.158:28615.
What's the uptime like for 12 Monkeys?
12 Monkeys is live as of this check. According to its reported uptime, the last restart was about 22 hours ago. In the last full 7 days, 16 of 168 hours were online, 10% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is 12 Monkeys on?
On Windows, 12 Monkeys runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does 12 Monkeys wipe?
There is no next wipe to predict because 12 Monkeys wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 24 hours.
What happens on wipe day at 12 Monkeys?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
Which rules and settings is 12 Monkeys running?
No gather rate appears in the name of 12 Monkeys. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Which map is active on 12 Monkeys?
The map on 12 Monkeys is procedural and size 2,000, generated by the game with seed 2147483647. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on 12 Monkeys?
Out of 50 slots, 0 are filled on 12 Monkeys right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 0 on average.
What position does 12 Monkeys hold in the server rankings?
For player hours in the last seven days, 12 Monkeys ranks #15,681, within the top 71% of ranked servers.
Getting in
How do you get into 12 Monkeys?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.174.158:28615. You need Rust's premium status to get in.
