Test server
Offline 176.58.140.93:28099 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:40 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and listings
Where does Test server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test server?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Test server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Test server in?
No region comes from Test server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.58.140.93:28099.
What's the uptime like for Test server?
The server Test server is not reachable at the moment; the last sighting was 9 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 8 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test server on?
The version on Test server is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Test server wipe?
Too few wipes are on record for Test server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 9 days 14 hours ago.
What happens on wipe day at Test server?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Test server running?
No gather rate appears in the name of Test server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Test server?
A procedural map, generated by the game, is in play on Test server.
Player stats
Is Test server busy?
Right now Test server is offline, with its last appearance 9 days 14 hours ago.
Where does Test server sit in the rankings?
For player hours in the last seven days, Test server ranks #15,874, within the top 72% of ranked servers.
Getting in
How do you get into Test server?
To join, open Rust, hit F1, and enter client.connect 176.58.140.93:28099. Or click Launch Rust on this page to open the game through Steam and connect.