ServerName
Offline 176.59.100.49:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 133/ 200
- 331/ 350
- 237/ 275
- 745/ 800
- 112/ 200
- 248/ 275
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.59.100.49:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 30 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 34 days ago.
Settings and map
Which rules and settings is ServerName running?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player count
What's the population like on ServerName?
The last sighting of ServerName was 30 days 16 hours ago; it is offline right now.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #14,986, within the top – of ranked servers.
Getting in
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 176.59.100.49:28015. Or click Launch Rust on this page to open the game through Steam and connect.