ServerName
Offline 176.59.100.59:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 292/ 300
- 251/ 275
- 764/ 800
- 120/ 200
- 116/ 250
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.59.100.59:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 29 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 33 days 22 hours ago.
Rules and settings
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Population
Is ServerName busy?
Right now ServerName is offline, with its last appearance 29 days 15 hours ago.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #15,400 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join ServerName?
Open Rust and press F1, then type client.connect 176.59.100.59:28015. Alternatively, click Launch Rust on this page to join via Steam.