Test
Offline 176.6.62.122:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Test?
The server browser shows these tags for Test: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; v2323 (Protocol): To join, your game has to be on protocol 2323; ptrak (Networking): Standard RakNet networking; he8c2d43f (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Test?
No region comes from Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.6.62.122:28015.
What's the uptime like for Test?
Test is down at the moment; it was last up 9 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for Test?
Rust network protocol 2323 is what Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Test wipe?
The wipes recorded for Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 1771 days 8 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Test running?
No gather rate appears in the name of Test. There is no published group limit. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test?
The map on Test is procedural, made by the game.
Population
How many players are on Test?
Test was last seen 9 days 21 hours ago and is offline as you read this.
What's Test's rank among Rust servers?
For player hours in the last seven days, Test ranks #15,867, within the top 72% of ranked servers.
Join info
What's the way to join Test?
To join, open Rust, hit F1, and enter client.connect 176.6.62.122:28015. Or click Launch Rust on this page to open the game through Steam and connect.