Test
Offline 176.6.65.204:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 181/ 225
- 346/ 425
- 242/ 250
- 135/ 200
- 141/ 200
- 183/ 250
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Test?
There is no published region for Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 176.6.65.204:28015.
What's the uptime like for Test?
Test is down at the moment; it was last up 4 days 2 hours ago. Over the past full 5 days it stayed up for 23 of 120 hours, or 19%. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for Test?
The version on Test is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Test follow for wipes?
Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 11 hours.
Settings and map
What settings are in place on Test?
Its name does not state a gather rate for Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Test?
Test uses a game-generated procedural map.
Population
What's the population like on Test?
Right now Test is offline, with its last appearance 4 days 2 hours ago. For the past week, players averaged 1 with a high of 1.
What position does Test hold in the server rankings?
For player hours in the last seven days, Test ranks #6,991, within the top 32% of ranked servers.
Join info
What's the process to join Test?
Open Rust and press F1, then type client.connect 176.6.65.204:28015. Alternatively, click Launch Rust on this page to join via Steam.