testserv
Offline 176.60.74.218:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:46 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 248/ 275
- 592/ 600
- 544/ 575
- 154/ 200
- 320/ 325
- 175/ 200
Quick answers
Tags and listings
Where does testserv appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry testserv are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on testserv?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list testserv puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of testserv?
There is no published region for testserv. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 176.60.74.218:28015.
What's the uptime like for testserv?
The server testserv is not reachable at the moment; the last sighting was 3 days ago. In the last full 4 days, 5 of 96 hours were online, 5% uptime. The first sighting by Rust Going Deep was on 13 October 2026.
What Rust version is testserv on?
The version on testserv is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does testserv follow for wipes?
testserv's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 22 hours is how long ago this world came into being.
What happens on wipe day at testserv?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to testserv?
Its name does not state a gather rate for testserv. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on testserv?
testserv uses a game-generated procedural map.
Player count
How many players are on testserv?
testserv was last seen 3 days ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
Where does testserv sit in the rankings?
Over the last seven days, testserv is #8,233 by player hours, among the top 37% of all ranked servers.
Getting in
How do you get into testserv?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.74.218:28015.