TEST
Offline 176.64.59.228:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 292/ 300
- 251/ 275
- 764/ 800
- 120/ 200
- 116/ 250
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is TEST in?
No region comes from TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 176.64.59.228:28015.
Is TEST up, and how often does it stay online?
The server TEST is not reachable at the moment; the last sighting was 4 days 18 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does TEST wipe?
Too few wipes are on record for TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 4 days 19 hours.
Map and rules
Which rules and settings is TEST running?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
What's the population like on TEST?
Right now TEST is offline, with its last appearance 4 days 18 hours ago. For the past week, players averaged 0 with a high of 1.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #15,213, within the top 69% of ranked servers.
Getting in
What's the way to join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.64.59.228:28015.