ServerName
Offline 176.64.82.77:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 318/ 350
- 254/ 275
- 127/ 200
- 130/ 200
- 160/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find ServerName?
ServerName does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 176.64.82.77:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 27 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 20 September 2026.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 42 days 8 hours.
Settings and map
What settings are in place on ServerName?
The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Player stats
What's the population like on ServerName?
The last sighting of ServerName was 27 days 11 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,512, within the top – of ranked servers.
Getting in
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 176.64.82.77:28015. Or click Launch Rust on this page to open the game through Steam and connect.