Skip to the content
Dive report

A Rust Server

Online 176.9.1.166:25134 checked 9m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:19 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list A Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is A Rust Server lag-free?

The last 48 hours saw an average of 116 server fps, never dropping below 19. Buildings, deployables and all other world objects added up to as many as 47,538 entities. 2,368 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Rust Server?

No region comes from A Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.9.1.166:25134.

How reliable is A Rust Server?

Right now A Rust Server is online. According to its reported uptime, the last restart was about 4 days 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is A Rust Server on?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does A Rust Server wipe?

The wipes recorded for A Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 4 days 8 hours.

What happens on wipe day at A Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on A Rust Server?

The map on A Rust Server is procedural and size 3,000, generated by the game with seed 1. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on A Rust Server?

Out of 40 slots, 0 are filled on A Rust Server right now. Over the past week it has drawn 0 players on average.

Where does A Rust Server sit in the rankings?

Over the last seven days, A Rust Server is #15,850 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.9.1.166:25134.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.