test
Offline 176.9.18.206:20083 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:08 UTC4d ago | 1 | – | running | 1 |
| Sat 3 Oct, 16:33 UTC14d ago | 0 | – | 10.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and listings
Where does test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on test?
test's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find test?
There is no published region for test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 176.9.18.206:20083.
What's the uptime like for test?
test is down at the moment; it was last up 3 days 22 hours ago. Over the past full 7 days it stayed up for 87 of 168 hours, or 52%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for test?
The version on test is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does test wipe?
The wipes recorded for test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 5 hours is how long ago this world came into being.
What happens on wipe day at test?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings and rules have been applied to test?
No gather rate appears in the name of test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
What's the map on test?
A procedural map, generated by the game, is in play on test.
Population
Is test busy?
Right now test is offline, with its last appearance 3 days 22 hours ago. For the past week, players averaged 0 with a high of 2.
What's test's rank among Rust servers?
For player hours in the last seven days, test ranks #7,152, within the top 32% of ranked servers.
Getting in
How do you get into test?
To join, open Rust, hit F1, and enter client.connect 176.9.18.206:20083. Or click Launch Rust on this page to open the game through Steam and connect.