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Dive report

Survival.RIP 1000x PvE Testserver

Offline EU 176.9.26.158:28018 checked 18h ago

1000x monthly wipes moddedoxidepvepremium
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#11,796ranktop 53% · #2330 in EU
22h agolast wipemonthly schedule
18d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75122:0023:0000:0001:0002:00Wiped Fri 16 Oct, 22:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608022:0023:0000:0001:0002:00Wiped Fri 16 Oct, 22:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct17 Oct

Top 53% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 22h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:27 UTC22h ago – – running 1
Sun 4 Oct, 09:43 UTC13d ago 2 halved by day 2 12.5 days 0
Wed 30 Sep, 17:22 UTC17d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Survival.RIP 1000x PvE Testserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Survival.RIP 1000x PvE Testserver: Rust servers above 10x gather rate, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

How should you read the tags on Survival.RIP 1000x PvE Testserver?

The server browser shows these tags for Survival.RIP 1000x PvE Testserver: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Survival.RIP 1000x PvE Testserver?

The last 48 hours saw an average of 59 server fps, never dropping below 55. The entity count reached a high of 156,351, covering buildings, deployables and everything else. The top memory figure was 4,596 MB. Players experience lag when fps drops and entities climb.

Where can you find Survival.RIP 1000x PvE Testserver?

The EU tag marks Survival.RIP 1000x PvE Testserver as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.9.26.158:28018.

Is Survival.RIP 1000x PvE Testserver up, and how often does it stay online?

Right now Survival.RIP 1000x PvE Testserver is offline, having last been seen 18 hours ago. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is Survival.RIP 1000x PvE Testserver on?

The version on Survival.RIP 1000x PvE Testserver is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Survival.RIP 1000x PvE Testserver wipe?

The only wipe Survival.RIP 1000x PvE Testserver takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 22 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at Survival.RIP 1000x PvE Testserver?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 32 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.5.

Settings and map

Which rules and settings is Survival.RIP 1000x PvE Testserver running?

Gather rates here are 1000x, as Survival.RIP 1000x PvE Testserver announces in its name. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.

Which map is active on Survival.RIP 1000x PvE Testserver?

The map on Survival.RIP 1000x PvE Testserver is procedural and size 5,000, generated by the game with seed 770402. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player count

How many players are on Survival.RIP 1000x PvE Testserver?

Survival.RIP 1000x PvE Testserver was last seen 18 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

What position does Survival.RIP 1000x PvE Testserver hold in the server rankings?

Survival.RIP 1000x PvE Testserver ranks #11,796 for player hours over the last seven days, #2,330 in Europe and in the top 53% of ranked servers.

Join info

What's the way to join Survival.RIP 1000x PvE Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.9.26.158:28018. You need Rust's premium status to get in.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.