Skip to the content
Dive report

Nini Test

Online 176.9.35.247:28015 checked 9m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Nini Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Nini Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Nini Test?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Nini Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Nini Test?

It averaged 41 server fps over the last 48 hours, with a low of 33. At its peak it carried 118,662 entities, including buildings and deployables. 3,568 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Nini Test?

No region comes from Nini Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 176.9.35.247:28015.

What's the uptime like for Nini Test?

Right now Nini Test is online. According to its reported uptime, the last restart was about 2 days 19 hours ago. It was up 36% of the time over the last full 7 days, 60 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for Nini Test?

Rust network protocol 2634 and build 167781 is what Nini Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Nini Test follow for wipes?

Nini Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 21 hours is how long ago this world came into being.

What can you expect on wipe day at Nini Test?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Nini Test running?

The name of Nini Test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Nini Test?

A game-generated procedural map of size 4,500 with seed 1205868088 is in play on Nini Test. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Nini Test busy?

Nini Test is holding 0 players on its 10 slots at the moment. Across the last seven days, the typical count has been 0 players.

What's Nini Test's rank among Rust servers?

For player hours in the last seven days, Nini Test ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join Nini Test?

To join, open Rust, hit F1, and enter client.connect 176.9.35.247:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.