WindowsGSM - Server #1
Offline 177.155.205.90:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and filters
Where does WindowsGSM - Server #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include WindowsGSM - Server #1: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on WindowsGSM - Server #1?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list WindowsGSM - Server #1 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is WindowsGSM - Server #1 in?
No region comes from WindowsGSM - Server #1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 177.155.205.90:28015.
Is WindowsGSM - Server #1 up, and how often does it stay online?
The server WindowsGSM - Server #1 is not reachable at the moment; the last sighting was 7 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 9 October 2026.
What Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2634 and build 167398 is what WindowsGSM - Server #1 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does WindowsGSM - Server #1 follow for wipes?
The wipes recorded for WindowsGSM - Server #1 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 19 hours is how long ago this world came into being.
Map and rules
Which rules and settings is WindowsGSM - Server #1 running?
Its name does not state a gather rate for WindowsGSM - Server #1. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on WindowsGSM - Server #1?
A procedural map, generated by the game, is in play on WindowsGSM - Server #1.
Player count
How many players are on WindowsGSM - Server #1?
WindowsGSM - Server #1 was last seen 7 days 18 hours ago and is offline as you read this.
Where does WindowsGSM - Server #1 sit in the rankings?
For player hours in the last seven days, WindowsGSM - Server #1 ranks #15,863, within the top 72% of ranked servers.
Join info
What's the process to join WindowsGSM - Server #1?
To join, open Rust, hit F1, and enter client.connect 177.155.205.90:28015. Or click Launch Rust on this page to open the game through Steam and connect.