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Dive report

Hard

Offline 177.185.237.172:28015 checked 9d ago

monthly wipes moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#13,628ranktop 62%
9d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:53 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Hard appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hard: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Hard?

gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Hard puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Hard?

There is no published region for Hard. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 177.185.237.172:28015.

Is Hard up, and how often does it stay online?

Hard is down at the moment; it was last up 9 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 8 October 2026.

What Rust version is Hard on?

The version on Hard is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Hard follow for wipes?

Hard limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 9 days 8 hours. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Hard?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is Hard running?

Its name does not state a gather rate for Hard. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Hard?

The map on Hard is procedural, made by the game.

Population

Is Hard busy?

The last sighting of Hard was 9 days 7 hours ago; it is offline right now.

Where does Hard sit in the rankings?

For player hours in the last seven days, Hard ranks #13,628, within the top 62% of ranked servers.

Join info

What's the way to join Hard?

Open Rust and press F1, then type client.connect 177.185.237.172:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167231
Build The build number is 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.