Rust Tijuanaland
Offline 177.225.80.84:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Rust Tijuanaland appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Tijuanaland are: Rust community servers, going deep and Go deep on PvE servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Rust Tijuanaland?
The server browser shows these tags for Rust Tijuanaland: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): No PvP here: the danger comes from the environment. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Rust Tijuanaland?
Rust Tijuanaland does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 177.225.80.84:28015.
What's the uptime like for Rust Tijuanaland?
Right now Rust Tijuanaland is offline, having last been seen 34 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Tijuanaland?
On Windows, Rust Tijuanaland runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Rust Tijuanaland follow for wipes?
The wipes recorded for Rust Tijuanaland are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 35 days 2 hours ago.
Map and rules
What settings and rules have been applied to Rust Tijuanaland?
The name of Rust Tijuanaland contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Tijuanaland?
Rust Tijuanaland uses a game-generated procedural map.
Population
How many players are on Rust Tijuanaland?
The last sighting of Rust Tijuanaland was 34 days 21 hours ago; it is offline right now.
How to join
What's the way to join Rust Tijuanaland?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.225.80.84:28015.