Rust Solo Local
Offline 177.24.54.226:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and search
Where does Rust Solo Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Solo Local: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Solo Local?
The server browser shows these tags for Rust Solo Local: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Rust Solo Local?
Rust Solo Local does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 177.24.54.226:28015.
How reliable is Rust Solo Local?
Right now Rust Solo Local is offline, having last been seen 2 days 15 hours ago. In the last full 4 days, 5 of 96 hours were online, 5% uptime. The first sighting by Rust Going Deep was on 13 October 2026.
What Rust version is Rust Solo Local on?
The version on Rust Solo Local is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Rust Solo Local wipe?
The wipes recorded for Rust Solo Local are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 11 hours.
Rules and settings
What settings and rules have been applied to Rust Solo Local?
Its name does not state a gather rate for Rust Solo Local. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Solo Local?
The map on Rust Solo Local is procedural, made by the game.
Player stats
Is Rust Solo Local busy?
The last sighting of Rust Solo Local was 2 days 15 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's Rust Solo Local's rank among Rust servers?
For player hours in the last seven days, Rust Solo Local ranks #9,285, within the top 42% of ranked servers.
Getting in
How do you get into Rust Solo Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.24.54.226:28015.