Telepizza Server
Offline 177.245.103.171:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and search
Where does Telepizza Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Telepizza Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Telepizza Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Telepizza Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Telepizza Server?
No region comes from Telepizza Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 177.245.103.171:28015.
Is Telepizza Server up, and how often does it stay online?
Right now Telepizza Server is offline, having last been seen 10 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for Telepizza Server?
The version on Telepizza Server is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Telepizza Server wipe?
The wipes recorded for Telepizza Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 5 hours.
Map and rules
What settings are in place on Telepizza Server?
The name of Telepizza Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Telepizza Server?
Telepizza Server uses a game-generated procedural map.
Player stats
Is Telepizza Server busy?
Right now Telepizza Server is offline, with its last appearance 10 days 3 hours ago.
Where does Telepizza Server sit in the rankings?
For player hours in the last seven days, Telepizza Server ranks #15,907, within the top 72% of ranked servers.
Getting in
What's the way to join Telepizza Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.245.103.171:28015.