PrivateServer
Online 178.105.229.113:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and filters
Where does PrivateServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PrivateServer are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on PrivateServer?
The server browser shows these tags for PrivateServer: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is PrivateServer in?
No region comes from PrivateServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.105.229.113:28015.
Is PrivateServer up, and how often does it stay online?
PrivateServer is live as of this check. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 9 October 2026.
What is the Rust version for PrivateServer?
Rust network protocol 2634 and build 167398 is what PrivateServer runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does PrivateServer wipe?
Too few wipes are on record for PrivateServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days 16 hours ago.
Rules and settings
What settings and rules have been applied to PrivateServer?
No gather rate appears in the name of PrivateServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on PrivateServer?
The map on PrivateServer is procedural, made by the game.
Player stats
How many players are on PrivateServer?
Right now 0 players are on PrivateServer, which has 10 slots. For the past week, players averaged 0 with a high of 1.
What's PrivateServer's rank among Rust servers?
Over the last seven days, PrivateServer is #9,526 by player hours, among the top 43% of all ranked servers.
How to join
How do you get into PrivateServer?
To join, open Rust, hit F1, and enter client.connect 178.105.229.113:28015. Or click Launch Rust on this page to open the game through Steam and connect.