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Dive report

LOCAL SERVER

Offline 178.120.54.193:28015 checked 19d ago

Drop in
1/ 100 players now 1% full
07-day averagepeak –
#14,563ranktop 61%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LOCAL SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LOCAL SERVER are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LOCAL SERVER?

LOCAL SERVER's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of LOCAL SERVER?

LOCAL SERVER does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 178.120.54.193:28015.

How reliable is LOCAL SERVER?

Right now LOCAL SERVER is offline, having last been seen 19 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.

What Rust version is LOCAL SERVER on?

The version on LOCAL SERVER is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does LOCAL SERVER wipe?

Too few wipes are on record for LOCAL SERVER to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 2 hours is how long ago this world came into being.

Map and rules

What settings are in place on LOCAL SERVER?

No gather rate appears in the name of LOCAL SERVER. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on LOCAL SERVER?

The map on LOCAL SERVER is procedural, made by the game.

Population

What's the population like on LOCAL SERVER?

LOCAL SERVER was last seen 19 days 2 hours ago and is offline as you read this.

Where does LOCAL SERVER sit in the rankings?

Over the last seven days, LOCAL SERVER is #14,563 by player hours, among the top 61% of all ranked servers.

Join info

What's the process to join LOCAL SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.120.54.193:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.