ServerName
Offline 178.121.148.39:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 300
- 448/ 475
- 221/ 250
- 196/ 225
- 216/ 250
- 242/ 275
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find ServerName?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.121.148.39:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 20 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 26 days 6 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to ServerName?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
What's the population like on ServerName?
ServerName was last seen 20 days 16 hours ago and is offline as you read this.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #14,499 by player hours, among the top 61% of all ranked servers.
Join info
What's the process to join ServerName?
Open Rust and press F1, then type client.connect 178.121.148.39:28015. Alternatively, click Launch Rust on this page to join via Steam.