ServerName
Offline 178.121.191.68:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 08:53 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 160/ 200
- 408/ 450
- 619/ 675
- 195/ 225
- 183/ 275
- 111/ 200
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of ServerName?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.121.191.68:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 16 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for ServerName?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 21 hours ago.
What happens on wipe day at ServerName?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.
Map and rules
What settings are in place on ServerName?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
Is ServerName busy?
Right now ServerName is offline, with its last appearance 16 days 12 hours ago.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #13,897 by player hours, among the top 60% of all ranked servers.
Join info
What's the process to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.121.191.68:28015.