ServerName
Offline 178.123.31.96:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 298/ 300
- 240/ 275
- 778/ 800
- 107/ 200
- 262/ 300
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find ServerName?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 178.123.31.96:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 5 days 4 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 167584 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does ServerName follow for wipes?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 13 hours.
Map and rules
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Population
Is ServerName busy?
Right now ServerName is offline, with its last appearance 5 days 4 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #7,767 by player hours, among the top 35% of all ranked servers.
Getting in
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 178.123.31.96:28015. Or click Launch Rust on this page to open the game through Steam and connect.