FriendsCore
Online 178.140.221.43:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:35 UTC14d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does FriendsCore appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FriendsCore: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on FriendsCore?
gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list FriendsCore puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is FriendsCore lag-free?
The last 48 hours saw an average of 195 server fps, never dropping below 124. Buildings, deployables and all other world objects added up to as many as 207,022 entities. 4,867 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find FriendsCore?
No region comes from FriendsCore. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 178.140.221.43:28015.
How reliable is FriendsCore?
Right now FriendsCore is online. According to its reported uptime, the last restart was about 2 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for FriendsCore?
Rust network protocol 2634 and build 167781 is what FriendsCore runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does FriendsCore follow for wipes?
The only wipe FriendsCore takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 14 days 8 hours. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at FriendsCore?
The average peak across recent wipes is 3 players. 12 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to FriendsCore?
The name of FriendsCore contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
What's the map on FriendsCore?
A game-generated procedural map of size 6,000 with seed 717284259 is in play on FriendsCore. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on FriendsCore?
Out of 500 slots, 0 are filled on FriendsCore right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, 16:00 UTC drew the most players, 4 on average.
What position does FriendsCore hold in the server rankings?
For player hours in the last seven days, FriendsCore ranks #3,554, within the top 16% of ranked servers.
Getting in
What's the way to join FriendsCore?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.140.221.43:28015. You can find its website at https://kupol.at.ua/.