Oxide Test Server
Offline 178.168.43.230:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 248/ 275
- 592/ 600
- 544/ 575
- 154/ 200
- 320/ 325
- 175/ 200
Quick answers
Tags and listings
Where does Oxide Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oxide Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Oxide Test Server?
Oxide Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Oxide Test Server?
Oxide Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.168.43.230:28015.
How reliable is Oxide Test Server?
Right now Oxide Test Server is offline, having last been seen 28 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is Oxide Test Server on?
The version on Oxide Test Server is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Oxide Test Server wipe?
Too few wipes are on record for Oxide Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 21 hours ago.
Settings and map
What settings and rules have been applied to Oxide Test Server?
Its name does not state a gather rate for Oxide Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Oxide Test Server?
The map on Oxide Test Server is procedural, made by the game.
Player count
How many players are on Oxide Test Server?
Oxide Test Server was last seen 28 days ago and is offline as you read this.
What position does Oxide Test Server hold in the server rankings?
Over the last seven days, Oxide Test Server is #13,324 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Oxide Test Server?
To join, open Rust, hit F1, and enter client.connect 178.168.43.230:28015. Or click Launch Rust on this page to open the game through Steam and connect.