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Dive report

Core Community | Island Build & Symmetry

Offline 178.170.253.50:28015 checked 3d ago

moddedoxide
Drop in
0/ 50 players now 0% full
17-day averagepeak 1
#8,295ranktop 37%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct16 Oct17 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Core Community | Island Build & Symmetry appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Core Community | Island Build & Symmetry: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Core Community | Island Build & Symmetry?

The server browser shows these tags for Core Community | Island Build & Symmetry: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Core Community | Island Build & Symmetry?

No region comes from Core Community | Island Build & Symmetry. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.170.253.50:28015.

Is Core Community | Island Build & Symmetry up, and how often does it stay online?

Core Community | Island Build & Symmetry is down at the moment; it was last up 3 days ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. 14 October 2026 is when Rust Going Deep first saw it.

What Rust version is Core Community | Island Build & Symmetry on?

Rust network protocol 2634 and build 167398 is what Core Community | Island Build & Symmetry runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Core Community | Island Build & Symmetry wipe?

Core Community | Island Build & Symmetry's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 1 hours is how long ago this world came into being.

Settings and map

What settings are in place on Core Community | Island Build & Symmetry?

Its name does not state a gather rate for Core Community | Island Build & Symmetry. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on Core Community | Island Build & Symmetry?

Right now Core Community | Island Build & Symmetry is offline, with its last appearance 3 days ago. For the past week, players averaged 1 with a high of 1.

What's Core Community | Island Build & Symmetry's rank among Rust servers?

For player hours in the last seven days, Core Community | Island Build & Symmetry ranks #8,295, within the top 37% of ranked servers.

Getting in

What's the way to join Core Community | Island Build & Symmetry?

To join, open Rust, hit F1, and enter client.connect 178.170.253.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.