Server
Offline 178.174.129.30:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:47 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 400
- 589/ 600
- 192/ 225
- 292/ 325
- 321/ 350
- 395/ 425
Quick answers
Tags and listings
Where does Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server?
The server browser shows these tags for Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166493 (Build): This server runs build 166493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Server?
There is no published region for Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.174.129.30:28015.
How reliable is Server?
The server Server is not reachable at the moment; the last sighting was 16 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is Server on?
Rust network protocol 2634 and build 166493 is what Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Server follow for wipes?
The wipes recorded for Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 7 hours.
What happens on wipe day at Server?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is Server running?
The name of Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Population
How many players are on Server?
The last sighting of Server was 16 days 6 hours ago; it is offline right now.
What position does Server hold in the server rankings?
For player hours in the last seven days, Server ranks #14,107, within the top 60% of ranked servers.
Getting in
What's the way to join Server?
Open Rust and press F1, then type client.connect 178.174.129.30:28015. Alternatively, click Launch Rust on this page to join via Steam.