ServerName
Offline 178.177.216.154:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 200
- 311/ 300
- 237/ 275
- 748/ 800
- 111/ 200
- 257/ 300
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 178.177.216.154:28015.
How reliable is ServerName?
The server ServerName is not reachable at the moment; the last sighting was 33 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2633 and build 162929, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does ServerName follow for wipes?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 44 days 7 hours.
Settings and map
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
Is ServerName busy?
ServerName was last seen 33 days 12 hours ago and is offline as you read this.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #15,015 by player hours, among the top – of all ranked servers.
Getting in
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 178.177.216.154:28015. Or click Launch Rust on this page to open the game through Steam and connect.