nameserver
Offline 178.177.238.144:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list nameserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.177.238.144:28015.
Is nameserver up, and how often does it stay online?
Right now nameserver is offline, having last been seen 14 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for nameserver?
The version on nameserver is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 2 hours is how long ago this world came into being.
Settings and map
Which rules and settings is nameserver running?
The name of nameserver contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Population
What's the population like on nameserver?
Right now nameserver is offline, with its last appearance 14 days 16 hours ago.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #11,394 by player hours, among the top 50% of all ranked servers.
Join info
What's the process to join nameserver?
To join, open Rust, hit F1, and enter client.connect 178.177.238.144:28015. Or click Launch Rust on this page to open the game through Steam and connect.