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Dive report

nameserver

Offline 178.177.239.231:28015 checked 17d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#16,700ranktop 70%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

nameserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find nameserver?

There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.177.239.231:28015.

How reliable is nameserver?

nameserver is down at the moment; it was last up 17 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for nameserver?

The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does nameserver wipe?

Too few wipes are on record for nameserver to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 days 1 hours.

Rules and settings

What settings are in place on nameserver?

Its name does not state a gather rate for nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on nameserver?

nameserver uses a game-generated procedural map.

Player count

How many players are on nameserver?

The last sighting of nameserver was 17 days ago; it is offline right now.

What position does nameserver hold in the server rankings?

Over the last seven days, nameserver is #16,700 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into nameserver?

Open Rust and press F1, then type client.connect 178.177.239.231:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.