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Dive report

myserver

Offline 178.178.88.206:28015 checked 34d ago

Drop in
1/ 1 players now 100% full
07-day averagepeak –
#12,986rankno region published
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does myserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include myserver: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on myserver?

myserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find myserver?

No region comes from myserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 178.178.88.206:28015.

How reliable is myserver?

Right now myserver is offline, having last been seen 34 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.

What Rust version is myserver on?

Rust network protocol 2633 and build 163794 is what myserver runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does myserver follow for wipes?

The wipes recorded for myserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 1 hours is how long ago this world came into being.

Settings and map

What settings are in place on myserver?

The name of myserver contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on myserver?

A procedural map, generated by the game, is in play on myserver.

Population

Is myserver busy?

The last sighting of myserver was 34 days ago; it is offline right now.

Where does myserver sit in the rankings?

Over the last seven days, myserver is #12,986 by player hours, among the top – of all ranked servers.

Join info

How do you get into myserver?

To join, open Rust, hit F1, and enter client.connect 178.178.88.206:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.