ServerName
Offline 178.205.164.62:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 248/ 275
- 592/ 600
- 544/ 575
- 154/ 200
- 320/ 325
- 175/ 200
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find ServerName?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.205.164.62:28015.
What's the uptime like for ServerName?
The server ServerName is not reachable at the moment; the last sighting was 6 days 13 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167398 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 12 hours ago.
Rules and settings
Which rules and settings is ServerName running?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player count
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 6 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #12,884 by player hours, among the top 58% of all ranked servers.
Getting in
What's the process to join ServerName?
Open Rust and press F1, then type client.connect 178.205.164.62:28015. Alternatively, click Launch Rust on this page to join via Steam.