Pixel011
Offline 178.214.244.199:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 173/ 200
- 430/ 450
- 616/ 675
- 195/ 225
- 194/ 275
- 115/ 200
Quick answers
Tags and listings
Where does Pixel011 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Pixel011 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Pixel011?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Pixel011 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Pixel011 in?
There is no published region for Pixel011. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 178.214.244.199:28015.
Is Pixel011 up, and how often does it stay online?
The server Pixel011 is not reachable at the moment; the last sighting was 7 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 10 October 2026.
What Rust version is Pixel011 on?
The version on Pixel011 is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Pixel011 follow for wipes?
Too few wipes are on record for Pixel011 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 22 hours.
Settings and map
What settings are in place on Pixel011?
Its name does not state a gather rate for Pixel011. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Pixel011?
Pixel011 uses a game-generated procedural map.
Population
Is Pixel011 busy?
The last sighting of Pixel011 was 7 days 16 hours ago; it is offline right now.
What's Pixel011's rank among Rust servers?
Over the last seven days, Pixel011 is #15,846 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Pixel011?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.214.244.199:28015.